This commit is contained in:
On1x
2011-03-10 19:21:48 +00:00
parent 20d8b783e9
commit 9862df91ba

View File

@@ -9558,23 +9558,23 @@ public OnPlayerCommandText(playerid, cmdtext[])
tmp = strtok(cmdtext, idx); tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) if(!strlen(tmp))
{ {
format(string, sizeof(string), "USAGE: /buygun [gunname] [ammoamount]"); format(string, sizeof(string), "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: /buygun [<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>] [<5B><><EFBFBD>-<2D><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>]");
SendClientMessage(playerid, COLOR_GREEN,"_______________________________________"); SendClientMessage(playerid, COLOR_GREEN,"_______________________________________");
SendClientMessage(playerid, COLOR_WHITE,"*** Guns & Ammo ***"); SendClientMessage(playerid, COLOR_WHITE,"*** <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> & <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ***");
SendClientMessage(playerid, COLOR_GRAD2,string); SendClientMessage(playerid, COLOR_GRAD2,string);
format(gunstring1, 256, "Weapons: parachute ($%d) golfclub ($%d) nightstick ($%d) knife ($%d) baseballbat ($%d) shovel ($%d) poolcue ($%d)", format(gunstring1, 256, "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: parachute ($%d) golfclub ($%d) nightstick ($%d) knife ($%d) baseballbat ($%d) shovel ($%d) poolcue ($%d)",
GunPrice[0][0]/100*mod,GunPrice[1][0]/100*mod,GunPrice[2][0]/100*mod,GunPrice[3][0]/100*mod,GunPrice[4][0]/100*mod,GunPrice[5][0]/100*mod,GunPrice[6][0]/100*mod); GunPrice[0][0]/100*mod,GunPrice[1][0]/100*mod,GunPrice[2][0]/100*mod,GunPrice[3][0]/100*mod,GunPrice[4][0]/100*mod,GunPrice[5][0]/100*mod,GunPrice[6][0]/100*mod);
SendClientMessage(playerid, COLOR_GRAD3, gunstring1); SendClientMessage(playerid, COLOR_GRAD3, gunstring1);
format(gunstring2, 256, "Weapons: purpledildo ($%d) whitedildo ($%d) longwhitedildo ($%d) whitedildo2 ($%d) flowers ($%d) cane", format(gunstring2, 256, "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: purpledildo ($%d) whitedildo ($%d) longwhitedildo ($%d) whitedildo2 ($%d) flowers ($%d) cane",
GunPrice[7][0]/100*mod,GunPrice[8][0]/100*mod,GunPrice[9][0]/100*mod,GunPrice[10][0]/100*mod,GunPrice[11][0]/100*mod,GunPrice[12][0]/100*mod); GunPrice[7][0]/100*mod,GunPrice[8][0]/100*mod,GunPrice[9][0]/100*mod,GunPrice[10][0]/100*mod,GunPrice[11][0]/100*mod,GunPrice[12][0]/100*mod);
SendClientMessage(playerid, COLOR_GRAD3, gunstring2); SendClientMessage(playerid, COLOR_GRAD3, gunstring2);
format(gunstring3, 256, "Weapons: sdpistol ($%d) colt45 ($%d) deagle ($%d) tec9 ($%d) uzi ($%d) mp5 ($%d)", format(gunstring3, 256, "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: sdpistol ($%d) colt45 ($%d) deagle ($%d) tec9 ($%d) uzi ($%d) mp5 ($%d)",
GunPrice[13][0]/100*mod,GunPrice[14][0]/100*mod,GunPrice[15][0]/100*mod,GunPrice[16][0]/100*mod,GunPrice[17][0]/100*mod,GunPrice[18][0]/100*mod); GunPrice[13][0]/100*mod,GunPrice[14][0]/100*mod,GunPrice[15][0]/100*mod,GunPrice[16][0]/100*mod,GunPrice[17][0]/100*mod,GunPrice[18][0]/100*mod);
SendClientMessage(playerid, COLOR_GRAD3, gunstring3); SendClientMessage(playerid, COLOR_GRAD3, gunstring3);
format(gunstring4, 256, "Weapons: shotgun ($%d) spas12 ($%d)sawnoff ($%d) ak47 ($%d) m4 ($%d) rifle ($%d)", format(gunstring4, 256, "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: shotgun ($%d) spas12 ($%d)sawnoff ($%d) ak47 ($%d) m4 ($%d) rifle ($%d)",
GunPrice[19][0]/100*mod,GunPrice[20][0]/100*mod,GunPrice[21][0]/100*mod,GunPrice[22][0]/100*mod,GunPrice[23][0]/100*mod,GunPrice[24][0]/100*mod); GunPrice[19][0]/100*mod,GunPrice[20][0]/100*mod,GunPrice[21][0]/100*mod,GunPrice[22][0]/100*mod,GunPrice[23][0]/100*mod,GunPrice[24][0]/100*mod);
SendClientMessage(playerid, COLOR_GRAD3, gunstring4); SendClientMessage(playerid, COLOR_GRAD3, gunstring4);
format(gunstring5, 256, "Weapons: pistolammo ($%d) shotgunammo ($%d) smgammo ($%d) assaultammo ($%d) rifleammo ($%d)", format(gunstring5, 256, "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: pistolammo ($%d) shotgunammo ($%d) smgammo ($%d) assaultammo ($%d) rifleammo ($%d)",
GunPrice[25][0],GunPrice[26][0],GunPrice[27][0],GunPrice[28][0],GunPrice[29][0]); GunPrice[25][0],GunPrice[26][0],GunPrice[27][0],GunPrice[28][0],GunPrice[29][0]);
SendClientMessage(playerid, COLOR_GRAD3, gunstring5); SendClientMessage(playerid, COLOR_GRAD3, gunstring5);
SendClientMessage(playerid, COLOR_GREEN,"_______________________________________"); SendClientMessage(playerid, COLOR_GREEN,"_______________________________________");
@@ -9584,7 +9584,7 @@ public OnPlayerCommandText(playerid, cmdtext[])
tmp = strtok(cmdtext, idx); tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) if(!strlen(tmp))
{ {
format(string, sizeof(string), "USAGE: /buygun [gunname] [ammoamount]"); format(string, sizeof(string), "USAGE: /buygun [<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>] [<5B><><EFBFBD>-<2D><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>]");
return 1; return 1;
} }
new ammo = strval(tmp); new ammo = strval(tmp);
@@ -9606,7 +9606,7 @@ public OnPlayerCommandText(playerid, cmdtext[])
*/ */
if(ammo < 0 || ammo > 999) if(ammo < 0 || ammo > 999)
{ {
SendClientMessage(playerid, COLOR_RED, "<22><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 999 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD> <20><><EFBFBD>!"); SendClientMessage(playerid, COLOR_RED, "<22><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 999 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD> <20><><EFBFBD>");
return 1; return 1;
} }
@@ -9762,7 +9762,7 @@ public OnPlayerCommandText(playerid, cmdtext[])
} }
else else
{ {
SendClientMessage(playerid, COLOR_GRAD6, "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>!"); SendClientMessage(playerid, COLOR_GRAD6, "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
return 1; return 1;
} }
if((guncharge+ammocharge) > GetPlayerMoney(playerid)) if((guncharge+ammocharge) > GetPlayerMoney(playerid))